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» Equipment for Christmas tree wot. Review of combat use of ELC AMX. Add. equipment and what shells to take

Equipment for Christmas tree wot. Review of combat use of ELC AMX. Add. equipment and what shells to take

Review video guide ELC AMX World of Tanks

Hello, dear tankers! In the mid-20th century, the Ministry of Defense began to think about creating a light airborne support combat vehicle with the ability to be transported by air. The ELC program spawned a series of fantastic prototype projects, but in the end, a more traditional machine from AMX was born. In the game we got a very specific light tank, which is strikingly different from its same-level counterparts of other nations and received the nickname Elka from the players. We will talk further about how conifers live in the harsh world of steel monsters.

Review video guide ELC AMX World of Tanks

The first thing that catches your eye is the low strength value, only 400 units, which is 160 lower than that of the T-50-2 and 210 lower than that of the VK-2801 in the top configuration. We immediately conclude that open duels are contraindicated for us. The ELC AMX has vanishingly thin armor measuring 14mm on the forehead, 12mm on the sides and 10mm on the pocket. Even for tier 1 guns, such armor will not be an obstacle. We also have the lowest visibility compared to our level 5 counterparts, only 360 m with a 100% crew, not very much, because the big-eyed Chafi sees 40 m further. Unfortunately, we also got the weakest radio station, the communication range is only 360 meters; for comparison, the Chafi radio station allows you to transmit intelligence data to your allies at a distance of 745 meters. Also, the disadvantages include the front location of the engine, which will certainly be damaged if you confidently attack the enemy head-on and the limitation of the turret rotation angle in the range of only 30 degrees. If you have the impression that everything is bad, then you are completely wrong, since the disadvantages are more than compensated by the advantages. Thanks to its modest weight, not exceeding 8 tons, the acceleration dynamics of the AMX are quite comparable to the T-50-2, right up to the maximum speed. True, he still realizes his advantage, but in turning speed he is significantly inferior to us, despite the tweaked speed control, and only the agile Chafee is ahead of the Frenchman in agility, in addition, ground resistance has less influence on us than on his classmates. As a result, we can safely say that the ELC AMX is one of the most dynamic tanks in the World of Tanks game.

ELC AMX in hangar

Good afternoon, fellow tankers!
I present to your attention a review of the combat use of the ELC AMX light tank, better known in the game under the cute nickname “Christmas tree”. This is truly a unique car. Do you know many PTs who can effectively play the role of PT? Do you know many PTs capable of shining effectively? The ELC AMX is just such a machine.

Level and pumping.

ELC AMX development diagram
This magnificent example of French theoretical tank building is nestled at level 5 of the French leveling tree. Why is it cozy? Because the speed, maneuverability and firepower of the ELC AMX can be the envy of even Tier 7 tanks. But more on that later.
The biggest problem in upgrading the ELC AMX lies in the car that comes before it - the AMX 40. This example of retrofuturism can fray the nerves of even the calmest player, but such is the fate of the French tanker - to suffer at level 4, only to start having a wild blast at level 5. m.
As for the ELC AMX itself, upgrading it is much more enjoyable, but it should be noted that, like most other tanks, the ELC AMX in stock condition is not impressive and does not have outstanding features. Here we will not discuss the order of installation of modules, since everything is standard, and that’s not what this review is about: you need to download everything, you need to install everything, the ELC AMX development diagram has no unnecessary parts, and if you find extra parts, you can see it in childhood skillfully practiced disassembling a parent's alarm clock

Characteristics.

The ELC AMX is an outstanding tank, and like everything outstanding, it has not only outstanding advantages, but also equally noticeable disadvantages. We’ll talk about all this, first by noting what will allow us to compensate for the shortcomings.
Let's start, contrary to tradition, with the shortcomings.
small margin of safety, only 400 units;
weak armor, capable of saving only from a machine gun, but not from tank guns;
overview of only 360 m;
weak radio station - the same 360 ​​m;
dense arrangement of modules and high probability of damage;
limited sector of rotation of the tower, only 15o in one direction or the other;
long convergence of the top gun and large dispersion in movement.
It doesn’t look very promising, but let’s take a look at the advantages:
extremely small size and low profile; you have to try hard to hit us;
high speed (65 km/h), excellent maneuverability and excellent dynamics;
bonus to stealth due to size and class;
a gun with insane average damage for a level 5 and impressive armor penetration.
There is one more feature that cannot be directly attributed to either pros or cons - this is a crew of only 2 people, a commander (who in this tank is truly a master of all trades) and a driver. And since we only have 2 people in the crew, this means that they will quickly gain experience in the elite state of the tank. But at the same time, this means that if our commander is shell-shocked, we will suffer greatly in all the characteristics of the vehicle. Another problem is that the next tank in the branch, the AMX 12t, already has 3 tankers and we won’t be able to simply replace our experienced comrades without suffering from their incompetence, because we’ll have to take an untested newcomer.
This is where we will finish listing the characteristics of the machine and move on to a more detailed analysis of them.
So, the first glaring drawback is the low level of strength, only about 400 units. The SU-100 is for one shot, but it’s up to the VBR to decide. In fact, the ELC AMX only has 2 states in the game: either burned by napalm or destroyed. And since we are not given a third, let’s burn. Therefore, a novice “Christmas tree grower” must learn not to get into trouble. In fact, it’s very easy not to get hit - it’s enough to just sit at the base in the bushes for the entire battle, but this doesn’t fit in with our combat mission, and it doesn’t bring any pleasure from the game. Therefore, we will have to learn not to expose ourselves by hook or by crook. The role of truth will be played by our wonderful speed and maneuverability, the role of untruth will be camouflage and the ability to hide behind the mighty backs of our allies in time. Playing on the ELC AMX is one of the most severe survival schools in the game, and the skills we acquire will greatly help us in the future on any dynamic lightly armored vehicle.
As for the review, its radius can be effectively increased with the help of additional modules - coated optics and a stereo tube. Low visibility will allow us to shine from the bushes with a stun tube, and good mobility coupled with coated optics will make us an excellent active firefly.
The dispersion of the top gun is again compensated by either speed or stealth. We can fly at the enemy and shoot at a very close distance, without stopping to aim, or stand in a comfortable position and target an enemy who doesn’t even see us.
Thus, summing up the above, we get a balanced vehicle capable of solving a variety of tasks on the battlefield. We will move on to a more detailed consideration of this issue.

The role of the ELC AMX on the battlefield.

ELC AMX in position for sniper fire.

Our tank is quite versatile and capable of solving various combat missions. ELC AMX can be both a firefly and a killer, but this killer is very specific. Let's start with the role of the firefly.
There is an opinion that the ELC AMX is a bad firefly. The low viewing radius and weak radio allegedly do not allow this vehicle to conduct effective reconnaissance. However, we should not forget that we also have speed, maneuverability and stealth. In fact, the ELC AMX is perfect for both the role of active light and the role of passive light - of course, with the installation of coated optics and a stereo tube. By the way, this is exactly how I ride, because you never know in advance what map you will find yourself on and what tasks you will have to complete.
So, let's formulate a number of rules for playing as a firefly:
1. Due to the small viewing radius, the active light on the ELC AMX consists of being close enough to detect the enemy. That is, our tank must constantly move, trying to detect the enemy and not get hit. It is strictly forbidden to stop and make sudden maneuvers, so it is strongly recommended to study all the bumps and turns on the maps. Any careless movement and we end up drifting or losing our tracks as a result of a fall. After that we usually don't live long. For ELC AMX it is generally extremely useful to upgrade your disguise, and when playing as a light it is simply necessary. We also shouldn’t be distracted by seemingly accessible targets - except to casually shoot at someone who turns up along the way, without getting too upset if we don’t manage to hit. If a fast firefly gets on your tail, it will be extremely difficult to throw it off - do not hesitate to abandon the current combat mission and rush at full speed to the nearest cluster of allies, it is very likely that they will help you. Do not try to stop to sort things out with enemy fireflies - this will end fatally.
2. If the map is replete with convenient bushes, we must occupy one of them - the one that is closer to the enemy’s movement zone, and shine using a stereo scope. In this case, we must train ourselves not to attack even very tasty targets, since if we get caught in the light, we will die very quickly. We can only finish off single targets if we are sure that nothing threatens us. If you are exposed, immediately leave the position (it is better to think in advance where you will retreat in case of exposure).
“But how can it be,” you say, “it’s boring to sit in the bushes the whole battle or cut circles around the map! Bend us, bend us!” Well, the “Christmas tree” can also bend over. It should not be forgotten that by its true nature the ELC AMX is a tank destroyer. And the top gun confirms this in every possible way.

Judge for yourself - the average damage is 240 and penetration is 170 mm, and all this at level 5! You have to pay with a reload of about 12 seconds, a huge spread and extremely long mixing. Such a weapon at its level (and the level of the “Christmas tree” battles has now become from 5 to 9) allows us to also play the role of a tank destroyer. Everything is standard here - we stand in a convenient position, preferably hidden by bushes, and target accessible opponents. If you decide to play the ELC AMX exactly like a PT, do not forget to install the rammer and mixer drives as modules. The third option is a masknet, a stereo pipe or improved ventilation.
As for active warfare, everything is much more fun here. The fact is that there are no medium distances for the “Christmas tree”: we fight either at long range, where the enemy does not see us, and we calmly aim, or at close range, where the influence of our spread is not so noticeable. At medium distance we are extremely vulnerable because they see us, and in order to confidently hit the target we need to stop and converge for almost 3 seconds. The usual shooting tactics on the ELC AMX are as follows: the “Christmas tree” at full speed comes as close as possible to the enemy tank, shoots and immediately turns to the side. Classic “hit and run” tactics - don’t try to finish off the enemy and don’t play shootouts, fly further to another target. If you try to immediately return to the target you just attacked, it is very likely that they will already be waiting for you with a bread and salt landmine in the gun. The usual tactics on other fireflies of hunting for enemy artillery on the ELC AMX is not always justified - we cannot stop and cannot circle the artillery. But nothing prevents us from effectively illuminating this artillery.

Attack on the move

In fact, combat on the ELC AMX includes all the techniques described above. As a rule, we start the battle with active or passive light, shoot a little from the bushes, and in the middle part of the battle we begin to actively irritate the remaining opponents. ELC AMX can easily deal 1200+ damage and allow the team to deal another 2000+ damage with its light.
Additional modules.
The first module that the ELC AMX desperately needs is the gun rammer. The reload speed of the top gun is too low, and installing a rammer gives a noticeable gain in the rate of fire. Next, to effectively detect enemies, you should install coated optics and a stereo tube. This set represents the golden mean between all the possible roles of our “Christmas tree” and gives us the freedom to improvise on the battlefield depending on the current situation, so I play in this particular set.
We can install any other sets of modules depending on how we want to play. For example, when playing a PT, we will install a rammer, aiming drives and either a stereo tube, a mask network, or ventilation. For active light, we will install coated optics, ventilation and reinforced torsion bars so that the tracks do not fly off during a careless jump. But the problem is that we never know what situation we will find ourselves in in advance, so it is better to take a set that will give us flexibility and versatility. However, I recommend trying several game options and choosing the most suitable one for yourself.

And which one of us is PT?

Crew skills.
First of all, it is necessary to upgrade the disguise for both crew members. The less often we are noticed, the longer we will live. After the camouflage has been upgraded and the 2nd skill begins to improve, the commander needs to reset the learned skills and select “Sixth Sense” first (choosing a moment when, taking into account the penalty for retraining, we get this skill in 100% quality). Thus, we will be quite well camouflaged and at the same time aware of whether the enemy sees us or not. This is important for any tank, but for a tank with 400 HP and no armor, it is doubly important. Next, the driver should improve his mobility and maneuverability skills (“King of the Off-Road”, “Virtuoso”), and the commander should improve his visibility (“Radio Interception”, “Eagle Eye”). The rest of the skills are not so important; if you wish and have the opportunity, choose what you like best. For example, for the PT style you can choose “Sniper” and “Expert”. There is no need to worry about repairs, since an ELC AMX with a broken track is either instantly repaired with a repair kit or only lasts a couple of seconds.

Equipment.

Here you need to take a repair kit, a first aid kit and 100-octane gasoline. Gasoline will increase our dynamics, which will be critically important for us, whose life always depends on mobility. A fire extinguisher does not make much sense; we will rarely burn, and as a rule, only when the situation has become hopeless for us in any case, and putting out the fire will in no way save us from the next enemy attack.

Conclusion.

The ELC AMX is a unique machine that can decide the outcome of a battle by exposing the enemy or inflicting painful damage on him. "Yolka" is universal, but demanding of the player's skills and abilities. When used correctly, this machine will give you many unforgettable minutes in the wonderful game World of Tanks. "Yolka", it would seem, contains the incompatible - it is at the same time one of the most fun and one of the most dangerous tanks in the game.
With these words, let me say goodbye to you and wish you new achievements in the field of shock tank bending! As a bonus, I suggest you watch three of my fights, which very clearly demonstrate the content of this article.

6 years and 3 months ago Comments: 1


Intelligence is its main purpose. The battle begins and, sharply picking up speed, the “firefly” rushes towards the enemy’s positions in order to find and indicate the direction of the enemy’s movement. For some reason, the latter is not eager to be declassified and begins to snap back intensely. A swarm of different-caliber shells rushes towards us. This is where the main task appears. Survive. No more and no less. Hide, wait out the steel rain and go back to reconnaissance. Transmit target coordinates to allies. The longer the firefly lives and shines on enemies, the greater its contribution to victory.

Top, middle, bottom of top

Such gradations do not exist for this tank. In a rare case, you may end up with number “13” or “12”. But, again, this is an exception to the rule or a joke. The usual place is the very last one. But that doesn't mean it's the worst.

Different weapons - different methods of warfare

Stock and pre-top guns


Frank "light" and nothing more. Look out for the enemy, give your allies the opportunity to open fire as early as possible. And transmit target coordinates for as long as possible.

What do you need to do and know for this?

  • It must be remembered that the “exposed” enemy is visible to your team’s tanks for two to three seconds after the “tree” has hidden in cover. Hence the behavior. It doesn't have to be visible all the time. A sharp jerk, marking the enemy's location, a couple of seconds to move (so that the enemy does not have time to attack you), and again to cover. Don't forget to watch the progress of the battle. Are the allies on your flank openly “merging”? It's time to change location. Moving to another point on the map and helping another group of the team will help you earn training points and some extra silver.

"Anti-aircraft" maneuver

Moving a tank in a straight line gives the enemy the opportunity to shoot you. Why give him such pleasure? Especially, ELC AMX it is simply designed for sharp turns, or rather sharp turns. You begin to experience a feeling of euphoria when the ground around you explodes from shells, tracers go to the side or over the tower. And the tank, without receiving damage, rushes on. The strong expressions of enemies from the general chat addressed to you serve as further proof of the impeccable driving style of this lively creature.

Finally a top gun


And here there is scope for “creativity”. More precisely, to diversify the use of the tank. You can work as a scout, or you can fight in tank destroyer mode. Yes Yes. A top weapon with its alpha penetration and amount of damage can unpleasantly surprise the enemy. Especially if you know its weak points. Using speed and agility, you need to wait until the teams are drawn into the battle and engage in battle. Several tanks entered the clinch. The task of the “Christmas tree” is to immobilize (finish off) the enemy with stinging blows. You can take a comfortable position somewhere on a hill and watch over the unwary. The only drawback of this gun is the reload time. Among the additional equipment, a rammer is vitally needed. Reinforced aiming drives also wouldn’t hurt. Advantage of using ELC AMX As a peteshka, it is inconspicuous, which is facilitated by its low silhouette. If you install a camouflage net and upgrade the camouflage skill of one of the crew members, then the enemy will not be able to detect you even at close range. Another similarity with the tank destroyer is the half-rotation of the turret. That is, it rotates, but not 360 degrees. The field of fire is increased, but sometimes you have to turn the body to catch the target in the crosshairs.

Arty Fighter

At the very beginning of the battle, be sure to check the list of the opposing team. Having seen the familiar silhouette of a self-propelled gun, you can do the following. Wait a minute or two until the teams come into fire contact. The location of most enemies will appear on the mini-map. Figure out where the artillery can hide and begin to act. Carefully driving around the enemy, move to the place where there may be “art”. The main thing is not to stop. Breakthrough, light. There you are, dear... A shot, a sharp turn, you can’t let the enemy take aim. Another shot and... The burning shell of the artillery installation remains behind, and the "Christmas tree" rushes on, if it survives after this skirmish.