An unpretentious-looking rug with “old-fashioned” polka dots is just waiting to be laid out on the floor to show all its insidiousness! The leader acts as a symbolic tyrant who cannot be disobeyed. He spins a seemingly harmless roulette wheel and calls the next move - an action that must be performed by the player's innocent limb.
You don’t yet know how difficult an uncompromising request to place your right hand on the circle can be of blue color! What to do if the only free blue circle is behind your back, and right behind the circle on which your (or someone else’s?) right foot is already standing? Spin, twist and ask your neighbors to move slightly, and at the same time maintain your position all the time. A player who has lost his balance - fallen or touched playing field with an elbow or knee - he is eliminated from the game. The most flexible one wins!
The fateful roulette also keeps other secrets. For example, you may be asked to raise your left leg. There is nothing wrong with this innocent request, but not if your left leg is practically your only support!
Who said the surprises end there? If you're really unlucky, you might get a twisted "T" on the roulette wheel. This means that the presenter can use all his talent as a ruthless tyrant and come up with a task himself! We cannot guarantee the consequences.
Mosigra at Wafest in Nizhny Novgorod.
Tatiana Polusheva
Children usually strive to satisfy their enormous need for movement in games. During mobile Through games, children improve their movements, develop qualities such as initiative and independence, confidence and perseverance. They learn to coordinate their actions and follow certain rules. One of these games is outdoor game"Twister".
"Twister" will help compensate for the lack of movement, develop coordination, attentiveness, reaction and a sense of balance, and will become an indispensable assistant at children's parties. This a game promotes development: arbitrariness (skills play following the rules and following instructions, gaming activities, communication and partnership skills, spatial orientation, general physical development, sensorimotor coordination. "Game" Twister"it’s easy to make it yourself. To do this, you need to take a piece of plastic film or oilcloth, the size of which can be different. Cut circles of four colors from the self-adhesive film and glue them to the oilcloth. Glue squares of the corresponding colors and inscriptions on the plastic cubes ( right hand, left hand, right leg, left leg, any hand, any leg).
IN classic version In the game, the driver throws the dice and, calling the player, says which color to place his foot or hand on, all players perform this task at speed. You can only occupy an empty circle. If all the circles of that color are occupied, the leader rolls the die again. The accepted position must be maintained until the next move is announced. A player who loses his balance or touches the floor with his elbow/knee is eliminated from the game. Make a game" Twister"with the children, and this mischievous a game will give you a lot of positive things.
Publications on the topic:
Organized outdoor game ORGANIZED ACTIVE PLAY Physical activity is an important condition general development child, so parents and teachers should.
Outdoor game "Funny Ball" A subgroup (6-10) of children or all children of the group can take part in the game. The players stand in a circle facing the center, at a distance of one.
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Goal: development of auditory perception; raising the emotional background of children. A hare (the teacher) runs into the group and invites the children to play.
Outdoor game “Leaves and Wind” Goals: - to develop motor activity in children; develop the ability to interact with each other; - strengthen the ability to quickly adapt.
IN kindergarten Since Christmas, children love to play outdoor games with attributes. We made wings out of broken umbrellas and brought them to them.
Outdoor game "Sun" Goal: To teach orientation in space, to act on the teacher’s command, to perform movements correctly, to create a desire to play independently.
Twister is a popular game that is found in most countries. You can often see in films how heroes play it. In our country, boxes with Twister are also sold, and if you wish, you can make the game yourself.
Children's play is similar to adult play, only slightly reduced. The rules of the game are the same, but you can use other options. For example, the leader places the children in certain positions, and they compete to see who can stand the longest. Twister develops the child's muscle corset, trains flexibility and improves mood. Another version of Twister for children is Twister Rave. It is necessary to rotate the hoop on your leg and jump with your free leg into the desired cell.
Twister is a fairly old game with various variations. The game is based on a floor mat with multi-colored circles and a roulette that determines the position of the players' arms and legs on the mat. You need to follow all the leader’s commands and try not to fall.
Floor Twister is played by two to five participants. Often another participant is added who takes on the role of presenter. The game perfectly tests the participants scurrying along the canvas for flexibility, speed and endurance. In addition to the standard floor Twister, there are also its varieties, which you can read about below.
Material:
Progress:
It differs from the standard Twister in its miniature playing field, where you need to play with your fingers. Convenient for travel and on vacation.
When playing, follow safety rules and be careful not to dislocate your limb. Think of the game not as competition, but as a great time spent with friends.
Present to your attention rules sports game Twister
Game for 2 players: Players stand on opposite edges of the playing field. They each place one foot on the yellow circle and the other on the blue circle.
Game for 3 players: Two players stand on opposite edges of the playing field. They each place one foot on the yellow circle and the other on the blue circle. The third player stands in the center with both feet on the red circles.
The presenter spins the game roulette, naming the color and part of the body that the arrow points to. For example: “Right leg, yellow.” All players simultaneously (there are game options when the Leader names a player who must change his position) try to follow his instructions, following the following instructions:
Any player who falls or touches the mat with an elbow or knee is immediately out of the game. (If you feel that the new position is impossible or will cause you to fall, you can quit the game yourself).
The last player left in the game is the winner!
To play with 4 players, form 2 teams of 2 players each. Teams meet at opposite ends of the mat, standing side by side with each foot on a circle so that all 4 circles are occupied.
The rules for team play are the same as for 2 or 3 players, with one exception: members of the same team can place their hands and feet on the same circle.
Once a player falls or touches the mat with an elbow or knee, the player's team loses.
If there are only 2 players, you can play without using the game roulette. One player names a body part, and the other player names the color of the circle. Players alternate among themselves, alternately naming either a part of the body or the color of the circle. The winning conditions are the same as for a normal game.
If the campaign is large, then form several teams of two players. Design the bracket, which team is playing which and hold a Twister tournament! Only the most persistent and dexterous will win, that is, those who have the most victories in the team competition!
Number of players From 2
Party time From 5 minutes
Game difficulty Light
Skill development: Sense of humor:)
Twister outdoor outdoor game. The game conditions are quite simple and interesting. There is no need to think, remember and pretend to be someone. You just need to follow the conditions of the leader!
Two players stand at the edge of the playing field and take turns making their moves. Half of the moves are assigned by the opponent, and half are assigned by the participant to himself, voicing them out loud. At team game in four participants without a leader, two on two, there is a slight difference. Partner players can be in the same color wheel at the same time.